Firstly, Nemesis doesn’t show up at all until about 45 minutes into the original game.
The final nail in the coffin that makes the original’s story trump the remake is the rescue fake-out.
Thebiggest two are dynamic choices and randomization.
In classicRE3, a cutscene would slow down, allowing a player to pick between two options.
These would alter the path one takes, including the ending.
The enemies, items, and puzzles were also randomized to a certain extent.
The remake, sadly, features no dynamic choices or randomized elements.
Parts like this make the game feel rushed, and nothing highlights that better than the lack of content.
The originalResident Evil 3sawthe debut of Mercenaries, but sadly, there’s nothing in the remake.
There’s not even any paid or free DLC content likeRE2orRE4.