The main gameplay involved a high-stakes chase where players took on the roles of either Assassins or Templars.
Besides the main assassination tasks,the games included various other modes that offered different strategies.
This created a social stealth experience where careful planning and cunning were more effective than just brute strength.
The biggest issue was matchmaking.
While some games of the time had great matchmaking systems, others, like theAssassin’s Creedfranchise, struggled.
The biggest problem was the lack of dedicated servers,which meant players relied on peer-to-peer connections.
This led to lag, game delays, and cheating, ruining the experience for many players.
With dedicated servers, everyone would have a stable and fair gaming environment.
Another big issue was the small number of players.
None of those issues are problems anymore.
Even I love the game, and I think everyAssassin’s Creedgame should be about assassins.
If a new version of theBlack Flagmultiplayer does well, Ubisoft could add it to the Animus Hub.
Custom Image by Jorge Aguilar
Hopefully, multiplayer will be the next thing on Ubisoft’s list.
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