Your basic strategy for this deck is toget out your big dragons and do direct damage thanks to flying.

I also avoided adding any tutor cards into the deck.

Stormbreath Dragon

Earthquake

Earthquake deals X damage to each creature without flying and each player.

Magic the gathering hooded man in front of blurred colorized background of a fight.

Breaching Dragonstorm

Carnelian Orb of Dragonkind

Tap to add red mana.

If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.

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Opportunistic Dragon

Dragonspeaker Shaman

Dragon spells you cast cost 2 less to cast.

Nogi, Draco-Zealot

Maelstrom of the Spirit Dragon

Tap to add colorless mana.

Tap to add one mana of any color.

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Spend this mana only to cast a Dragon spell or an Omen spell.

Migration Path

Kindred Discovery

As this enchantment enters, choose a creature jot down.

Whenever a creature you control of the chosen bang out enters or attacks, draw a card.

Eshki, Temur’s Roar card next to Temur Roar Commander deck from Magic The Gathering

Although not a dragon, I think Animar, Soul of the Elements fits this deck’s strategy nicely.

Its cost-reducing ability will make it much easier to cast some of your bigger creatures.

These can be used to pressure your opponents, or as a form of targeted removal.

Eshki, Temur’s Roar card art from Magic: The Gathering by Billy Christian

I likedEarthquake as an alternative to Storm’s Wrathbecause this deck runs mostly creatures with flying.

The rest of the replacements I made were simply toadd better versions of the existing cards.

That said, I think Ureni slots well into the 99 of any Miirym, Sentinel Wyrm decks.

Miirym, Sentinel Wyrm card artwork from Magic: The Gathering by Kekai Kotaki

It can copy a big threat and also give it flying for a low mana cost.

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