Something like this would bea middle ground between being the perfect hero and an evil renegade.

How to improve the experience of using these lackluster vehicles for the next entry in the Mass Effect franchise.

An option like this would give players more freedom in an already open system.

Planet Tuchanka from Mass Effect with Mass Effect 5 character keyart

This level of immersion would be a breath of fresh air for the genre and franchise.

While not all of them,the majority ofunforgettable moments and choicesin the original trilogy were more clear-cut.

You choose this if you want to be good, and that if you want to be bad.

Mass Effect’s Mako and Nomad vehicles.

The weight behind these choices still held up, but there really wasn’t much debate about it.

This debate is whatMass Effect 5could bring by adding more ambiguous choices.

When faced with a choice, itshould force the player to think about what each option means.

Oblivion Remastered characters standing in front of screenshots from the game

This could mean each option having pros and cons that will affect the game in some manner.

Another aspect to look at with all of these changes is the state of BioWare.

A significantly smaller team is working on the nextMass Effect’s early production.

Shepard, Liara and kai in Mass Effect

Custom image by Katarina Cimbaljevic

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Mass Effect Andromeda and Mass Effect 5 character keyart with imagery from Mass Effect Andromeda

Custom image by Katarina Cimbaljevic

Mass Effect Legendary Edition Fixes Renegade and Paragon System

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