Something like this would bea middle ground between being the perfect hero and an evil renegade.
How to improve the experience of using these lackluster vehicles for the next entry in the Mass Effect franchise.
An option like this would give players more freedom in an already open system.
This level of immersion would be a breath of fresh air for the genre and franchise.
While not all of them,the majority ofunforgettable moments and choicesin the original trilogy were more clear-cut.
You choose this if you want to be good, and that if you want to be bad.
The weight behind these choices still held up, but there really wasn’t much debate about it.
This debate is whatMass Effect 5could bring by adding more ambiguous choices.
When faced with a choice, itshould force the player to think about what each option means.
This could mean each option having pros and cons that will affect the game in some manner.
Another aspect to look at with all of these changes is the state of BioWare.
A significantly smaller team is working on the nextMass Effect’s early production.
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Custom image by Katarina Cimbaljevic